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 Helpful Charms

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'RoYALe
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'RoYALe


Posts : 562
Join date : 2010-05-13
Location : A Dark Corner

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PostSubject: Helpful Charms   Helpful Charms I_icon_minitimeSat Jun 05, 2010 1:51 pm

Here's some charms to buy that should help you...

Saint Quakko's Protection Charm - 2 coconuts or 15,000 ZM
  • This item protects you from losing fame if you are challenged and defeated.
Aimfizz Amulet - 6 coconuts
  • This allows you to return to your base without spending any AP.
Eye of Lobal - 3 coconuts
  • Gives you 20% of of succeeding against traps, puzzles, and mazes.
Enchanted Bloodhound Tooth - 6 coconuts
  • Gives you a 20% percent chance of finding new locations.


These are bought at the Advantages Store.


Last edited by 'RoYALe on Thu Jun 24, 2010 3:20 pm; edited 2 times in total
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http://legendsofzork.com/heroes/228036-royale
Sweetpurchase
Knight
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Sweetpurchase


Posts : 572
Join date : 2010-05-12
Age : 41
Location : Spokane Washington United States Of America

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PostSubject: Re: Helpful Charms   Helpful Charms I_icon_minitimeSat Jun 05, 2010 3:38 pm

I just put still points into the skills that help with traps and mazes and now it very rare that i fail them....
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'RoYALe
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'RoYALe


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PostSubject: Re: Helpful Charms   Helpful Charms I_icon_minitimeSat Jun 05, 2010 3:39 pm

Me too! BUT the higher the level the harder the traps, puzzles, and mazes.
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Sweetpurchase
Knight
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Sweetpurchase


Posts : 572
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Age : 41
Location : Spokane Washington United States Of America

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PostSubject: Re: Helpful Charms   Helpful Charms I_icon_minitimeSat Jun 05, 2010 3:43 pm

ahhh so eventually one would need this charm...
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Ginzaki
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Ginzaki


Posts : 816
Join date : 2010-05-11
Age : 34
Location : Northeast Ohio

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PostSubject: Re: Helpful Charms   Helpful Charms I_icon_minitimeSat Jun 05, 2010 4:03 pm

Once you hit the trainers that help with TMP you are pretty set. After that you can use the skill point reset potion.
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Sweetpurchase
Knight
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Sweetpurchase


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PostSubject: Re: Helpful Charms   Helpful Charms I_icon_minitimeSat Jun 05, 2010 4:16 pm

and just where is that? on my main i have gotten up to the witch..
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Ginzaki
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PostSubject: Re: Helpful Charms   Helpful Charms I_icon_minitimeSat Jun 05, 2010 4:22 pm

I think it's the assassin, but I'm not sure. I'll look into the trainers.
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Kestrel72
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PostSubject: Re: Helpful Charms   Helpful Charms I_icon_minitimeSun Jun 06, 2010 2:50 am

Also there are Sidekicks that help with TMP - plus they are affected by Gambit, so the skills they help with are multiplied...
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'RoYALe
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'RoYALe


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PostSubject: Re: Helpful Charms   Helpful Charms I_icon_minitimeSun Jun 06, 2010 7:49 am

Multiplied! Nice that should help my sidekick!
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Sweetpurchase
Knight
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Sweetpurchase


Posts : 572
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PostSubject: Re: Helpful Charms   Helpful Charms I_icon_minitimeSun Jun 06, 2010 12:42 pm

go for it Royale, It should be easy for you to give your side kick a 100 gambit right off the bat.
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'RoYALe
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'RoYALe


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PostSubject: Re: Helpful Charms   Helpful Charms I_icon_minitimeSun Jun 06, 2010 4:11 pm

Very Happy
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BGL Dave
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PostSubject: Re: Helpful Charms   Helpful Charms I_icon_minitimeMon Jun 07, 2010 2:12 pm

Kestrel72 wrote:
Also there are Sidekicks that help with TMP - plus they are affected by Gambit, so the skills they help with are multiplied...

As I understand it, the Sidekicks have their own Fanucci Card sets that impact their multipliers. Eventually you'll want to have enough cards to have 100 in Gambit, Sidekick, Body, and whatever other skills you are using.

Assassin (Level 32) does help with the traps.
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Sweetpurchase
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PostSubject: Re: Helpful Charms   Helpful Charms I_icon_minitimeMon Jun 07, 2010 2:24 pm

quite a ways from that one... I bet they cost a fortune to learn too.
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BGL Dave
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PostSubject: Re: Helpful Charms   Helpful Charms I_icon_minitimeMon Jun 07, 2010 2:30 pm

Sweetpurchase wrote:
quite a ways from that one... I bet they cost a fortune to learn too.

A cool 1.4 million will cover it.
http://forums.joltonline.com/showthread.php?589483-Trainer-Locations-and-Skills-Offered-Spoilers/page4
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Kestrel72
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PostSubject: Re: Helpful Charms   Helpful Charms I_icon_minitimeMon Jun 07, 2010 9:09 pm

BGL Dave wrote:

As I understand it, the Sidekicks have their own Fanucci Card sets that impact their multipliers. Eventually you'll want to have enough cards to have 100 in Gambit, Sidekick, Body, and whatever other skills you are using.

Yes, from what I've read the Sidekicks do have a stack, which is pulled from the main characters deck. I haven't seen any Fanucci Calculator that accounts for Sidekicks though. I've got a while before I need to investigate it.
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Sweetpurchase
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PostSubject: Re: Helpful Charms   Helpful Charms I_icon_minitimeMon Jun 07, 2010 9:12 pm

I have a calculator the does side kick, but i think i have to reach a certain deck number before it will start calculating the sidekick.
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PostSubject: Re: Helpful Charms   Helpful Charms I_icon_minitime

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