Trainers and Their SkillsThe Drunk Port Foozle Level 5 Base
1. Dutch Courage Costs: 4000 ZM
+1% Win Probability vs Attitude:
Shock and Awe2. Bait and Taunt Costs: 6000 ZM
+1% Probability vs Attitude:
Smart Moves3. Headbutt Costs: 10000 ZM
+1% Probability vs Attitude:
Fists and Feet4. Jellybones Costs: 18000 ZM
+1% Probability vs Attack:
Sticks and Stones5. Numbness Costs: 30000 ZM
+1 Health Point(s)
Warrior Frostham Level 10 Base
1. Slice and Dice Costs: 8000 ZM
+1% Win Probability with Attack:
Sticks and Stones2. Bash & Clobber Costs: 14000 ZM
+1% Win Probability with Attack:
Sticks and Stones3. Steelskin Costs: 22000 ZM
+1 Health Point(s)
4. Trained Eye Costs: 45000 ZM
+1% Win Probability with Attitude:
Smart Moves5. True Grit Costs: 60000 ZM
+1% Win Probability with Defence:
Walking TankDuelist Antharia Level 15 Base
1. Frob's Parry Costs: 20000 ZM
+1% Win Probability with Attitude:
Smart Moves 2. Zarbo's Riposte Costs: 34000 ZM
+1% Win Probability with Attack:
Sticks and Stones3. Gustav's Feint Costs: 50000 ZM
+1% Win Probability with Defence:
Dodge and Weave4. Duncan's Thrust Costs: 65000 ZM
+1% Win Probability with Attitude:
Smart Moves5. Phloid's Void Costs: 80000 ZM
+1% Win Probability with Defence:
Dodge and WeaveWitch Greater Borphee Level 19 Base
1. Contorto Costs: 44000 ZM
+1% Win Probability with Magic:
Low2. Visio Costs: 68000 ZM
+1% Win Probability with Magic:
Middle3. Incepto Costs: 85000 ZM
+1% Win Probability with Magic:
High4. Protecto Costs: 100000 ZM
+1% Win Probability vs Magic:
Low +1% Win Probability vs Magic:
Middle +1% Win Probability vs Magic:
High5. Mojo Costs: 120000 ZM
+1% Win Probability with Magic:
Low +1% Win Probability with Magic:
Middle +1% Win Probability with Magic:
HighThe Guard Gurth Level 25 Base
1. Armorer Costs: 70000 ZM
+1% Win Probability with Defence:
Walking Tank2. Sharpshooter Costs: 92000 ZM
+1% Win Probability with Attack:
Bows and Bullets3. Marksman Costs: 130000 ZM
+1% Win Probability with Attack:
Bows and Bullets4. Sniper Costs: 155000
+1% Win Probability with Attack:
Bows and Bullets5. Guardsman Costs: 200000
+1% Win Probability with Defence:
Walking TankAssassin Mizniaport Level 32 Base
1. Initiate Costs: 150000 ZM
+1% Win Probability with Attack:
Fist & Feet +1% Win Probability with Defence:
Dodge and Weave2. Novice Costs: 200000 ZM
+1% Win Probability with Attitude:
Hit and Run +1% Win Probability vs Defence:
Dodge & Weave3. Adept Costs: 250000 ZM
+1% Win Probability vs Attack:
Sticks & Stones +100% Win Probability vs Mechanical Traps
+100% Win Probability vs Mechanical Mazes
4. Master Costs: 300000 ZM
+1% Win Probability vs Attitude:
Smart Moves +1% Win Probability vs Attitude:
Shock & Awe +1% Win Probability vs Attitude:
Hit & Run5. Ninja +1% Win Probability with Attack:
Fists & Feet +1% Win Probability with Defence:
Dodge & Weave +200% Win Probability vs Mechanical Traps
+200% Win Probability vs Mechanical Mazes
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