First I would like to stress the importance of some of the charms. First St. Quakko's
is perfect for those of you arena brawlers who have high pride in their fame. If you
are randomly attacked you will lose nothing but a chunk of your win percent, and at
15K it is fairly priced. Next is the Aimfizz amulet - free returns to base-. That's
all I need to say about it.
Next is the four step guide to instant success.
1) Build up your Gambit by adventuring at five levels below your current. A Gambit of
100 grants you an automatic 500 AR/DR. So just keep running around at five levels
below you to find as many Fanucci cards as you can, these cards are the most important
part of being successful in this game. It is important that you adventure at minus
five as you will get no experience and will be at a lower level when maxed out.
If there is a trainer available then investing your money in skills trumps buying
weapons with this technique.
2) Once you have your high gambit fight in the arena, fight a lot. This will net you
the zorkmids you need for the next step. Yes you have to bet, but chances are you will
be winning all of your matches anyway.
3) Now you can buy the bet Weapons, Armor, and Spells to help kick some major butt.
4) You are a formidable opponent. Go level up or adventure to your hearts content, or
continue to fight in the arena and help us build up our supply of weapons for the next
wave of beginners.
Double Fanucci Calc at this URL:
http://bitbucket.org/jsvazic/yadfc/downloadsGUIDE TO EARLY CHARACTER CREATION - TOP 10 KEYS FOR LEVELS 1-5
~Courtesy of 'The BGL' clan... where The Beginners Get Lucky with FREE WEAPONS and
ARMOR.
Something like this would have saved me a lot of time in testing things out, so I hope
this helps!
1) You can create up to 5 characters per account. When you create a character, I
highly suggest choosing the 'SPELL BOOK' option for past career, which gives you 1
more health point than any other option. The rest doesn't matter, as you can always
change the Combat Attitude, Catch Phrase and Battle Taunt later.
2) Once you've created this character, request a clan invite to 'The BGL' (you can
bookmark it here:
http://legendsofzork.com/clan/clan?id=3094).2a) Don't worry about fighting yet! Your Action Points can carry over to the next day
(up to 90 AP), so don't feel like you have to use up your 30 moves right away.
3) Once accepted to 'The BGL', request equipment upgrades! I suggest the Elvish Sword
(+24 attack, one-handed weapon).
4) If you're just questing, your Attack Stance and Defense Stance won't matter as
much... BUT if you're going to BATTLE, you will want to check out this link:
http://forums.joltonline.com/showthread.php?590489-Attack-and-Defense-StancesBasically, this game incorporates a rock-paper-scissor approach to fighting. Each 10
attack/defense acts as a 1% improvement in your fight. Your battle stance can help or
hurt you 3% each to start.
4a) BATTLING: I suggest you make your Attack Stance Sticks & Stones, and your Defense
Stance Mumbo Jumbo. Then attack people with Sticks & Stones and Dodge & Weave. This
will gain you a 6% edge right off!
5) SKILL POINTS: Your first 4 skill points, no exceptions, need to be in Body, going
to Thick Skin, Brogmoid Hide, Blood Sponge, and Pin Cushion. Each of these will give
you +1 Heath. If you've followed my character build, you'll have 11 Health Points at
Level 5... a HUGE advantage over people using skill points elsewhere (each health
point gives you another roll of the dice), and extra turns in the wild.
6) DOUBLE FANUCCI CARDS: Even if you want to only battle, make sure you at least
explore the wilderness one time first. During your first explore, you will find a
FANUCCI CARD! They appear randomly elsewhere. Make sure to click on your Card Link,
and make sure to put the best card combination in your Fanucci Gambit... your next
best into Body... and then the rest into the other two as you add Skill points to
them.
What are the best combination? The answer is in this thread:
http://forums.joltonline.com/showthread.php?590090-Double-Fanucci-Revealed!Seek to eventually get your Gambit (and others) to 100 (higher than this doesn't
help). You'll notice that improving your Gambit drastically improves your defense and
attack.
7) GROUP ADVENTURES: If you're not going to be on every day and you don't want to lose
Action Points, consider assigning some to Group Adventures, which will get you some
Zorkmids and XP every day.
QUEST - LEVEL 5: There are TWO White Cliffs locations... the first one you need to
go to is near The White House (and The Dark Forest). The second one is down at Port
Foozle.
9) LEVEL 6 UPGRADE: I'll post more on the skills to pursue later. For now know that at
Level 6, you can remain at this level and buff up through finding Fanucci cards by
exploring at Level 1 difficulty. Check out 'Commish' on our Member page to see how
this is working for him.
10) Don't hesitate to contact your Clan leader(s) with questions! That's why they are
there. And don't forget to donate items back to your clan. They've helped you, and you
can help others (and you'll get trophies for it!)
:::SPOILERS:::
A most AWESOME!!! Quest
1) Head to Port Foozle.
2) Explore White Cliffs
3) Explore Frigid River Valley
4) Explore White Cliffs Beach
5) Return to Port Foozle
Reward: 8000 Zorkmids
The Case of the Missing... Pooky?
1) Go to Frostham
2) Explore Flathead Mountains
3) Explore the Dark Forest
4) Explore White Cliffs
5) Return to Frostham
Reward: 3 Coconuts (only for first character)
Reward: 22170 Zorkmids (for other characters)
Antharia Jack and the Hat Mislaid
1) Go to Antharia
2) Explore Antharia Caves
3) Explore Aragain Falls
4) Explore Frigid River Valley
5) Explore White Cliffs Beach
6) Return to Antharia
Reward: 200 AP
The Baron and his Boy
1) Go to Greater Borphee
2) Explore Flathead Mountains
3) Explore Flathead Fjord
4) Explore Granola Mines
5) Explore Anthara Caves
6) Explore Ruins of Pheebor
7) Return to Greater Borphee
Reward: Uncle Chesterfields’s Breastplate - Primary Armor - Walking Tank, +120 DR
(This sells for 0 Zms, however is comparable to 100,000 Zm armor. This does not give
+1 HP when worn, or have any other apparent bonuses when used when exploring)
Many of our members are confused and having a hard time with this game. As I have been
going through this message board and the MANY MANY weapons requests, we have so many
members who are becoming frustrated with the game play to the point that they do not
feel the clan is helping them. I want to clear some things up so that players like you
do not have to be so frustrated with the game and the clan...
1.) Bigger, Better, and more Powerful/Expensive Armor and Weapons -DO NOT- mean you
are automatically stronger! In fact weapons and armor are not even the most important
items to have and will not solve your problems in battle.
a.) Do Not look for Weapons and Armor just focusing on the AR or DR, take a hard look
at the Stance... Read some of the message board posts, the forum posts, or ask an
officer in the clan about how those contribute to one another.
B.) Your Cards! Fanucci Cards are more important. And your skills play a large part
too!
2.) Fanucci Cards are the biggest secret and arguably the most important part of this
game! Mix and match yours, ask questions, research, experiment with moving them around
often!
a.) How do I get Fanucci cards? You Explore and in fighting monsters you occasionally
find them... KEY NOTE: You don't have to explore at your level! If you are not strong
enough to beat monsters at your level then fight at a lower level!
b.)USE THEM!!! If you have Fanucci cards use them, and don't just put them anywhere,
put them in the Fanucci Gambit spot for now and make the multiplier get to the highest
number it can! Some cards are not compatible with each other, so you have to
experiment with them to find the best COMBINATION!
c.) DON"T BELIEVE ME??? Look at our clan leader ChronikV2! He has Loads of cards and a
Fanucci Gambit of 60! HE IS A LEVEL 12! His Attack and Defense is well over 400 each!
HOW? You may ask? Ask him! He has spent lots of time collecting Fanucci cards... not
so much armor... his armor and weapons are not what is making him strong, it is his
Fanucci cards. Look at anyone on the leader board and you will see the same thing...
lots of Fanucci cards.
3.) FAME!!! I WANT TO BE FAMOUS!!!! Well then first things first... Follow the advice
above to get stronger, then Finish your level 10 Quest! WHY? You get 3 coconuts and
then you can purchase a nice new shiny charm that protects you from losing your soon
to be fame... even better, it only costs two coconuts, leaving one that you might feel
generous enough to donate to the clan... hmmmm....
a.)Once you have done those things you may want to start battling... you'll start off
noticing that you only get 7-10 fame for a win.... this could take a while huh? Not if
you know what I do...
b.) Attack those with LOTS of fame! If you attack other famous players then you will
gain lots of fame! Who likes getting 20,000 fame in one battle? Just be careful! Alot
of those guys who are famous are also really strong! Fanucci cards are very important
to them apparently!
c.) Still confused?? I'll give you a hint try attacking the player "Templen Jr." and
see what happens to your Fame...
ANY MORE CONFUSION? FRUSTRATION? Just ask one of your many Officers, We are here to
help you and want to see you succeed!
Guide compiled by Ginzaki
Written by:
BGL Dave
Enygma
Evilcause
Ginzaki
New Recruit